I am checking the BHI160B without magnetic sensor if it can be used for getting angle using Game Rotation Vector.
Could you let me know how to get the angle using Game Rotation Vector?
Solved! Go to Solution.
If you want to get the angle by using Game Rotation Vector, you need to do a conversion between quaterminons and Euler angles.
Regarding conversion formula and principles, recommand you to browse the related website, like the follow link which is from WIKI: