01-31-2022 08:50 PM
Hi,
I'm using the BHI260AB hosted by an STM32.
In my application, I use the Game Rotation Vector for getting the current orientation of the device. But I noted that if I apply a constant vibration (3Hz) on the device, the Game Rotation Vector quaternion got from the chip starts shifting over time. The vibration applied is really slow and has low amplitude, it's just a subtle shaking of the device.
At the beginning of the test the resulting quaternion of the Game Rotation Vector was:
After 1 minute of shaking the device, the resulting quaternion on the same position was:
Thanks!
Solved! Go to Solution.
03-07-2022 04:28 AM
Hello btruden_henway,
Do you have further update?
03-07-2022 02:28 PM
Hello BSTRobin,
I'm still trying to perform the calibration routine. But I don't see the calibration status change to 3 for the Accelerometer Corrected sensor.
Maybe I have to improve the alignment of the device toward each of the axes.
I'll let you know.
BR
03-24-2022 08:14 AM
Hello btruden_henway,
Did you finish the test and have further feedback?
03-31-2022 03:31 PM
Since there was no feedback for a long time, we close this topic first. You could update feedback in the future if you have.